Commit Graph

450 Commits (9c73e392986c15963e2a2e99dab84502b11a1d1d)

Author SHA1 Message Date
-=yb4f310 9c73e39298 Merge branch 'master' into dots 2017-12-30 19:27:39 +01:00
-=yb4f310 916cc4f00a gui array query by constructor fix 2017-12-30 19:27:07 +01:00
-=yb4f310 17d4785167 Merge branch 'cast_receive' into dots 2017-12-30 12:44:46 +01:00
-=yb4f310 ad3fbdd1cb fix inheritence for sockets 2017-12-30 12:44:28 +01:00
-=yb4f310 5236d0965c mesh plane streamline 2017-12-30 12:43:58 +01:00
-=yb4f310 806abb380f Merge branch 'cast_receive' into dots 2017-12-30 11:42:50 +01:00
-=yb4f310 42132fd2df fix constructor call process 2017-12-30 11:42:31 +01:00
-=yb4f310 ce3ad977a1 start api.mesh.plane 2017-12-30 11:39:07 +01:00
-=yb4f310 ee90adc22e extend from API socket 2017-12-30 11:20:00 +01:00
-=yb4f310 ff68ee618f don't register keyboard controls on top of editor controls 2017-12-22 13:19:00 +01:00
-=yb4f310 cc9bdae317 resize event to render system 2017-12-12 11:45:35 +01:00
-=yb4f310 c4d70e8795 render run loop to render system 2017-12-12 11:36:52 +01:00
-=yb4f310 20163c4f93 resize events to render system 2017-12-12 11:13:51 +01:00
-=yb4f310 5e6fc54181 start fix tetris again 2017-12-11 15:35:07 +01:00
-=yb4f310 2bc511a614 nice data for component update 2017-12-11 13:43:59 +01:00
-=yb4f310 7f2f35e114 linking system updates components 2017-12-11 13:39:34 +01:00
-=yb4f310 f48920d08c fix bad gui system 2017-12-11 12:41:27 +01:00
-=yb4f310 31df363c34 animation system fix 2017-12-11 12:26:08 +01:00
-=yb4f310 3ca6ec73fd gui system fixes 2017-12-11 11:19:41 +01:00
-=yb4f310 6e2dbf188d cast and receive sockets 2017-12-10 19:39:02 +01:00
-=yb4f310 23e6b4101b receive component 2017-12-10 13:47:00 +01:00
-=yb4f310 0bb9a01863 current state 2017-12-10 12:57:24 +01:00
-=yb4f310 aef4286386 construct from object and new 2017-12-05 21:19:09 +01:00
-=yb4f310 ee53a76cf0 cast meets gui 2017-12-05 17:03:24 +01:00
-=yb4f310 050a7854b2 socket system 2017-12-05 13:05:31 +01:00
-=yb4f310 0c7d1dcfd8 textures backward compatible, runtime name, finished cast component 2017-12-05 11:25:27 +01:00
-=yb4f310 6586de1757 component refactoring nearing completion 2017-12-04 21:04:24 +01:00
-=yb4f310 8068dcf3ef register updates 2017-12-04 14:10:12 +01:00
-=yb4f310 70ebe7a5ec start with linked objects 2017-12-04 13:23:15 +01:00
-=yb4f310 e9ac1c9c9e Image namespace fix 2017-12-02 12:11:14 +01:00
-=yb4f310 5506d73e56 Controls namespace update 2017-12-02 12:01:18 +01:00
-=yb4f310 503ed91bed rename custom code component 2017-12-02 11:54:04 +01:00
-=yb4f310 ececa4428a sockets runtime, component construction 2017-12-02 11:49:27 +01:00
-=yb4f310 df490baa34 new float array 2017-11-29 22:29:21 +01:00
-=yb4f310 011ae97d3e new float array 2017-11-29 22:26:42 +01:00
-=yb4f310 1b2af2fba8 keep float arrays - have to find another solution 2017-11-29 22:24:34 +01:00
-=yb4f310 f185e8b1ef buffaratt 2017-11-29 22:18:03 +01:00
-=yb4f310 742614777e no float32 array 2017-11-29 22:13:27 +01:00
-=yb4f310 73fa43a27d compute normals for buffer geometries 2017-11-29 21:52:10 +01:00
-=yb4f310 06c21a992a bad mute 2017-11-28 09:16:43 +01:00
-=yb4f310 d5b64ca513 bad event 2017-11-28 09:15:22 +01:00
-=yb4f310 12077d7a9a audio system respect mute before play 2017-11-28 09:08:53 +01:00
-=yb4f310 fb4a86c016 unmuted and muted events 2017-11-28 08:21:42 +01:00
-=yb4f310 b5e55136b9 update instance for mesh 2017-11-27 00:09:10 +01:00
-=yb4f310 e4a5554c56 audio system pause updates 2017-11-25 11:15:39 +01:00
-=yb4f310 ddfdbd29cc type safety check 2017-11-25 08:16:57 +01:00
-=yb4f310 1b7a2efaf4 custom game start 2017-11-24 13:04:16 +01:00
-=yb4f310 cc23abed64 events 2017-11-24 11:28:50 +01:00
-=yb4f310 7f9b8117ed restarted event, webpack window 2017-11-24 11:17:32 +01:00
-=yb4f310 a6d68c5773 fix font loading 2017-11-23 08:15:58 +01:00