Commit Graph

563 Commits (d13e4fb350c72868d0c9411b3d995cf7141e1de0)

Author SHA1 Message Date
-=yb4f310 fb539ea10a resize bullshit 2018-03-09 12:45:57 +01:00
-=yb4f310 af41443981 orbit controls, first person, mesh clones 2018-03-09 03:38:45 +01:00
-=yb4f310 c1749c7482 groups and winding order2 2018-03-07 07:52:58 +01:00
-=yb4f310 6196c77605 graphics runtimes 2018-03-05 20:16:02 +01:00
-=yb4f310 34a3c1a24e introducing 2d renderer 2018-02-27 20:35:23 +01:00
-=yb4f310 c1334bbb00 cameras and meshes are now 3d objects 2018-02-22 16:12:20 +01:00
-=yb4f310 6819ba95c0 canvas size updates, mouse and raycaster to API 2018-02-20 16:40:14 +01:00
-=yb4f310 92f124e623 unsure about commit 2018-02-19 23:33:00 +01:00
-=yb4f310 7a8cfc87a6 keyboard fix for edge 2018-02-18 19:12:27 +01:00
-=yb4f310 8d0a0c6840 remove some warnings and todos 2018-02-18 18:57:11 +01:00
-=yb4f310 4fbd3424c6 animation system update 2018-02-18 18:48:14 +01:00
-=yb4f310 b0cb6db4a8 fix missing fog 2018-02-16 22:09:41 +01:00
-=yb4f310 d534f99f5e shader updates 2018-02-15 15:56:54 +01:00
-=yb4f310 37d670022d update instance color 2018-02-14 16:08:19 +01:00
-=yb4f310 3b18b59852 points material, raw shader, fixed aspect ratios for orthographic cams 2018-02-13 15:52:51 +01:00
-=yb4f310 e06f7094ce shader materials, shaders and instanced geometries 2018-02-12 14:42:46 +01:00
-=yb4f310 6cc5fa642e remove old components 2018-02-11 17:14:47 +01:00
-=yb4f310 f20ed1760f geometry done 2018-02-11 16:57:28 +01:00
-=yb4f310 123b89cf26 just before introducing geometry base 2018-02-10 14:44:24 +01:00
-=yb4f310 c0d8a4e8c6 bg's final 2018-02-09 21:19:57 +01:00
-=yb4f310 78b5732879 instance for buffer g's 2018-02-09 21:18:03 +01:00
-=yb4f310 1eb67b69f5 API geometry classes done 2018-02-09 20:37:11 +01:00
-=yb4f310 20849ace15 all api geometries in 2018-02-09 16:08:43 +01:00
-=yb4f310 25d79e72ea exclude meshes from environment maps 2018-02-08 14:21:31 +01:00
-=yb4f310 08e92548ef store and load cubemaps 2018-02-08 13:57:15 +01:00
-=yb4f310 453ec6d498 start to fix cube camera 2018-02-08 09:03:17 +01:00
-=yb4f310 fbcc5a8086 more nice names, spotlight targets 2018-02-07 18:48:54 +01:00
-=yb4f310 c76c34dcd6 reaching stability for effects and passes 2018-02-07 16:51:38 +01:00
-=yb4f310 82e33bc84b re-introduce basic material 2018-02-06 12:29:40 +01:00
-=yb4f310 584b5e2a7b render passes, effects, stereo cameras, light updates, materials revamp, render configruation 2018-02-05 22:35:58 +01:00
-=yb4f310 da67665771 lights working - cameras working too - support for stereo camera 2018-01-30 15:02:47 +01:00
-=yb4f310 7916ec376c crazy render mode 2018-01-29 12:42:46 +01:00
-=yb4f310 cb8abfb5ec Lights updated 2018-01-23 23:10:20 +01:00
-=yb4f310 e22904841a face select mode - cylinder updates 2018-01-23 11:01:59 +01:00
-=yb4f310 b3d9556461 rudimentary uv editing capabilities - face select mode 2018-01-19 15:04:54 +01:00
-=yb4f310 3bc46a2d6f fuck audio for microdummies 2018-01-18 14:01:41 +01:00
-=yb4f310 4b479b599d object urls for FUCKING WINDOZE 2018-01-18 13:54:38 +01:00
-=yb4f310 a8c8ef507d parentCanvas update instance 2018-01-17 15:28:37 +01:00
-=yb4f310 c064185fd4 touch meta more info 2018-01-17 12:56:36 +01:00
-=yb4f310 bbd475a2e6 strange - don't set px value for canvas width / height 2018-01-16 13:02:48 +01:00
-=yb4f310 e8ca33ab8a fix screen avail width / height 2018-01-16 12:41:31 +01:00
-=yb4f310 0bd16d392f on orientation change end? 2018-01-16 12:28:42 +01:00
-=yb4f310 65d3268f7e resize window on orientation change 2018-01-16 12:25:50 +01:00
-=yb4f310 9654125674 animation update 2018-01-16 11:57:22 +01:00
-=yb4f310 de5e80b80a fix 2018-01-16 10:24:57 +01:00
-=yb4f310 820e44dd20 scale offset and weight to dotmap 2018-01-15 22:17:03 +01:00
-=yb4f310 a42947d7f5 text components 2018-01-15 20:16:47 +01:00
-=yb4f310 40d66dd5db scene render camera back 2018-01-15 18:37:59 +01:00
-=yb4f310 a09db70d07 particles can fade in / out now - linking parentParticleEngines properly 2018-01-15 08:56:21 +01:00
-=yb4f310 de0cad37ab update camera aspect ratios when renderer size updates 2018-01-14 15:37:32 +01:00
-=yb4f310 b72854c95b todo for image replace 2018-01-14 14:38:14 +01:00
-=yb4f310 3f8bec4c8e parent particle engine 2018-01-14 14:13:35 +01:00
-=yb4f310 3c67d28eff FromObject deprecated 2018-01-14 13:01:08 +01:00
-=yb4f310 23a66225ef render mode stable 2018-01-12 14:57:15 +01:00
-=yb4f310 c428e635c4 store last render mode - use this for edit mode for renderer 2018-01-12 10:22:14 +01:00
-=yb4f310 af43128b0f controls migration 2018-01-11 14:33:32 +01:00
-=yb4f310 1aa01c95a3 fixed render problem for now 2018-01-09 10:56:41 +01:00
-=yb4f310 5fa8e6583d renderer update 2018-01-07 19:51:29 +01:00
-=yb4f310 9ee7b26c1e api objects can no longer be instances of runtime objects 2018-01-07 12:58:15 +01:00
-=yb4f310 5775e1fc58 Object.create chain update 2018-01-07 12:40:16 +01:00
-=yb4f310 b4f673adb8 render stuff legacy 2018-01-07 12:22:29 +01:00
-=yb4f310 58785caef3 no more parent entity manager, new renderer for entity 2017-12-30 20:05:23 +01:00
-=yb4f310 e8ee24a12a entities have renderers, sometimes 2017-12-30 19:49:04 +01:00
-=yb4f310 9c73e39298 Merge branch 'master' into dots 2017-12-30 19:27:39 +01:00
-=yb4f310 916cc4f00a gui array query by constructor fix 2017-12-30 19:27:07 +01:00
-=yb4f310 17d4785167 Merge branch 'cast_receive' into dots 2017-12-30 12:44:46 +01:00
-=yb4f310 ad3fbdd1cb fix inheritence for sockets 2017-12-30 12:44:28 +01:00
-=yb4f310 5236d0965c mesh plane streamline 2017-12-30 12:43:58 +01:00
-=yb4f310 806abb380f Merge branch 'cast_receive' into dots 2017-12-30 11:42:50 +01:00
-=yb4f310 42132fd2df fix constructor call process 2017-12-30 11:42:31 +01:00
-=yb4f310 ce3ad977a1 start api.mesh.plane 2017-12-30 11:39:07 +01:00
-=yb4f310 ee90adc22e extend from API socket 2017-12-30 11:20:00 +01:00
-=yb4f310 ff68ee618f don't register keyboard controls on top of editor controls 2017-12-22 13:19:00 +01:00
-=yb4f310 cc9bdae317 resize event to render system 2017-12-12 11:45:35 +01:00
-=yb4f310 c4d70e8795 render run loop to render system 2017-12-12 11:36:52 +01:00
-=yb4f310 20163c4f93 resize events to render system 2017-12-12 11:13:51 +01:00
-=yb4f310 5e6fc54181 start fix tetris again 2017-12-11 15:35:07 +01:00
-=yb4f310 2bc511a614 nice data for component update 2017-12-11 13:43:59 +01:00
-=yb4f310 7f2f35e114 linking system updates components 2017-12-11 13:39:34 +01:00
-=yb4f310 f48920d08c fix bad gui system 2017-12-11 12:41:27 +01:00
-=yb4f310 31df363c34 animation system fix 2017-12-11 12:26:08 +01:00
-=yb4f310 3ca6ec73fd gui system fixes 2017-12-11 11:19:41 +01:00
-=yb4f310 6e2dbf188d cast and receive sockets 2017-12-10 19:39:02 +01:00
-=yb4f310 23e6b4101b receive component 2017-12-10 13:47:00 +01:00
-=yb4f310 0bb9a01863 current state 2017-12-10 12:57:24 +01:00
-=yb4f310 aef4286386 construct from object and new 2017-12-05 21:19:09 +01:00
-=yb4f310 ee53a76cf0 cast meets gui 2017-12-05 17:03:24 +01:00
-=yb4f310 050a7854b2 socket system 2017-12-05 13:05:31 +01:00
-=yb4f310 0c7d1dcfd8 textures backward compatible, runtime name, finished cast component 2017-12-05 11:25:27 +01:00
-=yb4f310 6586de1757 component refactoring nearing completion 2017-12-04 21:04:24 +01:00
-=yb4f310 8068dcf3ef register updates 2017-12-04 14:10:12 +01:00
-=yb4f310 70ebe7a5ec start with linked objects 2017-12-04 13:23:15 +01:00
-=yb4f310 e9ac1c9c9e Image namespace fix 2017-12-02 12:11:14 +01:00
-=yb4f310 5506d73e56 Controls namespace update 2017-12-02 12:01:18 +01:00
-=yb4f310 503ed91bed rename custom code component 2017-12-02 11:54:04 +01:00
-=yb4f310 ececa4428a sockets runtime, component construction 2017-12-02 11:49:27 +01:00
-=yb4f310 df490baa34 new float array 2017-11-29 22:29:21 +01:00
-=yb4f310 011ae97d3e new float array 2017-11-29 22:26:42 +01:00
-=yb4f310 1b2af2fba8 keep float arrays - have to find another solution 2017-11-29 22:24:34 +01:00
-=yb4f310 f185e8b1ef buffaratt 2017-11-29 22:18:03 +01:00