-
78b5732879
instance for buffer g's
-=yb4f310
2018-02-09 21:18:03 +0100
-
1eb67b69f5
API geometry classes done
-=yb4f310
2018-02-09 20:37:11 +0100
-
20849ace15
all api geometries in
-=yb4f310
2018-02-09 16:08:43 +0100
-
25d79e72ea
exclude meshes from environment maps
-=yb4f310
2018-02-08 14:21:31 +0100
-
08e92548ef
store and load cubemaps
-=yb4f310
2018-02-08 13:57:15 +0100
-
453ec6d498
start to fix cube camera
-=yb4f310
2018-02-08 09:03:17 +0100
-
fbcc5a8086
more nice names, spotlight targets
-=yb4f310
2018-02-07 18:48:54 +0100
-
c76c34dcd6
reaching stability for effects and passes
-=yb4f310
2018-02-07 16:51:38 +0100
-
82e33bc84b
re-introduce basic material
-=yb4f310
2018-02-06 12:29:40 +0100
-
584b5e2a7b
render passes, effects, stereo cameras, light updates, materials revamp, render configruation
-=yb4f310
2018-02-05 22:35:58 +0100
-
da67665771
lights working - cameras working too - support for stereo camera
-=yb4f310
2018-01-30 15:02:47 +0100
-
7916ec376c
crazy render mode
-=yb4f310
2018-01-29 12:42:46 +0100
-
cb8abfb5ec
Lights updated
-=yb4f310
2018-01-23 23:10:20 +0100
-
e22904841a
face select mode - cylinder updates
-=yb4f310
2018-01-23 11:01:59 +0100
-
b3d9556461
rudimentary uv editing capabilities - face select mode
-=yb4f310
2018-01-19 15:04:54 +0100
-
3bc46a2d6f
fuck audio for microdummies
-=yb4f310
2018-01-18 14:01:41 +0100
-
4b479b599d
object urls for FUCKING WINDOZE
-=yb4f310
2018-01-18 13:54:38 +0100
-
a8c8ef507d
parentCanvas update instance
-=yb4f310
2018-01-17 15:28:37 +0100
-
c064185fd4
touch meta more info
-=yb4f310
2018-01-17 12:56:36 +0100
-
bbd475a2e6
strange - don't set px value for canvas width / height
-=yb4f310
2018-01-16 13:02:48 +0100
-
e8ca33ab8a
fix screen avail width / height
-=yb4f310
2018-01-16 12:41:31 +0100
-
0bd16d392f
on orientation change end?
-=yb4f310
2018-01-16 12:28:42 +0100
-
65d3268f7e
resize window on orientation change
-=yb4f310
2018-01-16 12:25:50 +0100
-
9654125674
animation update
-=yb4f310
2018-01-16 11:57:22 +0100
-
de5e80b80a
fix
-=yb4f310
2018-01-16 10:24:57 +0100
-
820e44dd20
scale offset and weight to dotmap
-=yb4f310
2018-01-15 22:17:03 +0100
-
a42947d7f5
text components
-=yb4f310
2018-01-15 20:16:47 +0100
-
40d66dd5db
scene render camera back
-=yb4f310
2018-01-15 18:37:59 +0100
-
a09db70d07
particles can fade in / out now - linking parentParticleEngines properly
-=yb4f310
2018-01-15 08:56:21 +0100
-
de0cad37ab
update camera aspect ratios when renderer size updates
-=yb4f310
2018-01-14 15:37:32 +0100
-
b72854c95b
todo for image replace
-=yb4f310
2018-01-14 14:38:14 +0100
-
3f8bec4c8e
parent particle engine
-=yb4f310
2018-01-14 14:13:35 +0100
-
3c67d28eff
FromObject deprecated
-=yb4f310
2018-01-14 13:01:08 +0100
-
23a66225ef
render mode stable
-=yb4f310
2018-01-12 14:57:15 +0100
-
c428e635c4
store last render mode - use this for edit mode for renderer
-=yb4f310
2018-01-12 10:22:14 +0100
-
af43128b0f
controls migration
-=yb4f310
2018-01-11 14:33:32 +0100
-
1aa01c95a3
fixed render problem for now
-=yb4f310
2018-01-09 10:56:41 +0100
-
5fa8e6583d
renderer update
-=yb4f310
2018-01-07 19:51:29 +0100
-
9ee7b26c1e
api objects can no longer be instances of runtime objects
-=yb4f310
2018-01-07 12:58:15 +0100
-
5775e1fc58
Object.create chain update
-=yb4f310
2018-01-07 12:40:16 +0100
-
b4f673adb8
render stuff legacy
-=yb4f310
2018-01-07 12:22:29 +0100
-
d4ed87868f
Merge branch 'render_update_v2'
-=yb4f310
2018-01-06 16:48:53 +0100
-
-
bec0120f49
Merge branch 'cast_receive'
-=yb4f310
2018-01-06 16:48:42 +0100
-
-
58785caef3
no more parent entity manager, new renderer for entity
-=yb4f310
2017-12-30 20:05:23 +0100
-
e8ee24a12a
entities have renderers, sometimes
-=yb4f310
2017-12-30 19:49:04 +0100
-
9c73e39298
Merge branch 'master' into dots
-=yb4f310
2017-12-30 19:27:39 +0100
-
-
-
-
916cc4f00a
gui array query by constructor fix
-=yb4f310
2017-12-30 19:27:07 +0100
-
17d4785167
Merge branch 'cast_receive' into dots
-=yb4f310
2017-12-30 12:44:46 +0100
-
-
-
-
ad3fbdd1cb
fix inheritence for sockets
-=yb4f310
2017-12-30 12:44:28 +0100
-
5236d0965c
mesh plane streamline
-=yb4f310
2017-12-30 12:43:58 +0100
-
806abb380f
Merge branch 'cast_receive' into dots
-=yb4f310
2017-12-30 11:42:50 +0100
-
-
-
-
42132fd2df
fix constructor call process
-=yb4f310
2017-12-30 11:42:31 +0100
-
ce3ad977a1
start api.mesh.plane
-=yb4f310
2017-12-30 11:39:07 +0100
-
-
-
ee90adc22e
extend from API socket
-=yb4f310
2017-12-30 11:20:00 +0100
-
-
ff68ee618f
don't register keyboard controls on top of editor controls
-=yb4f310
2017-12-22 13:19:00 +0100
-
b6b390315f
remove build
-=yb4f310
2017-12-22 11:05:34 +0100
-
cc9bdae317
resize event to render system
-=yb4f310
2017-12-12 11:45:35 +0100
-
c4d70e8795
render run loop to render system
-=yb4f310
2017-12-12 11:36:52 +0100
-
20163c4f93
resize events to render system
-=yb4f310
2017-12-12 11:13:51 +0100
-
5e6fc54181
start fix tetris again
-=yb4f310
2017-12-11 15:35:07 +0100
-
2bc511a614
nice data for component update
-=yb4f310
2017-12-11 13:43:59 +0100
-
7f2f35e114
linking system updates components
-=yb4f310
2017-12-11 13:39:34 +0100
-
f48920d08c
fix bad gui system
-=yb4f310
2017-12-11 12:41:27 +0100
-
31df363c34
animation system fix
-=yb4f310
2017-12-11 12:26:08 +0100
-
3ca6ec73fd
gui system fixes
-=yb4f310
2017-12-11 11:19:41 +0100
-
6e2dbf188d
cast and receive sockets
-=yb4f310
2017-12-10 19:39:02 +0100
-
23e6b4101b
receive component
-=yb4f310
2017-12-10 13:47:00 +0100
-
0bb9a01863
current state
-=yb4f310
2017-12-10 12:57:24 +0100
-
aef4286386
construct from object and new
-=yb4f310
2017-12-05 21:19:09 +0100
-
ee53a76cf0
cast meets gui
-=yb4f310
2017-12-05 17:03:24 +0100
-
050a7854b2
socket system
-=yb4f310
2017-12-05 13:05:31 +0100
-
8e462a8c27
build
-=yb4f310
2017-12-05 11:26:54 +0100
-
0c7d1dcfd8
textures backward compatible, runtime name, finished cast component
-=yb4f310
2017-12-05 11:25:27 +0100
-
6586de1757
component refactoring nearing completion
-=yb4f310
2017-12-04 21:04:24 +0100
-
8068dcf3ef
register updates
-=yb4f310
2017-12-04 14:10:12 +0100
-
70ebe7a5ec
start with linked objects
-=yb4f310
2017-12-04 13:23:15 +0100
-
e9ac1c9c9e
Image namespace fix
-=yb4f310
2017-12-02 12:11:14 +0100
-
5506d73e56
Controls namespace update
-=yb4f310
2017-12-02 12:01:18 +0100
-
503ed91bed
rename custom code component
-=yb4f310
2017-12-02 11:54:04 +0100
-
ececa4428a
sockets runtime, component construction
-=yb4f310
2017-12-02 11:49:27 +0100
-
df490baa34
new float array
-=yb4f310
2017-11-29 22:29:21 +0100
-
011ae97d3e
new float array
-=yb4f310
2017-11-29 22:26:42 +0100
-
1b2af2fba8
keep float arrays - have to find another solution
-=yb4f310
2017-11-29 22:24:34 +0100
-
f185e8b1ef
buffaratt
-=yb4f310
2017-11-29 22:18:03 +0100
-
f7c2a70b18
no float32 array
-=yb4f310
2017-11-29 22:14:30 +0100
-
742614777e
no float32 array
-=yb4f310
2017-11-29 22:13:27 +0100
-
1cdc2dd76c
src
-=yb4f310
2017-11-29 22:00:52 +0100
-
73fa43a27d
compute normals for buffer geometries
-=yb4f310
2017-11-29 21:52:10 +0100
-
06c21a992a
bad mute
-=yb4f310
2017-11-28 09:16:43 +0100
-
5bc2f2aadb
bad event
-=yb4f310
2017-11-28 09:15:33 +0100
-
d5b64ca513
bad event
-=yb4f310
2017-11-28 09:15:22 +0100
-
d793bc1b58
audio system respect mute before play
-=yb4f310
2017-11-28 09:09:02 +0100
-
12077d7a9a
audio system respect mute before play
-=yb4f310
2017-11-28 09:08:53 +0100
-
fb4a86c016
unmuted and muted events
-=yb4f310
2017-11-28 08:21:42 +0100
-
b5e55136b9
update instance for mesh
-=yb4f310
2017-11-27 00:09:10 +0100
-
e4a5554c56
audio system pause updates
-=yb4f310
2017-11-25 11:15:39 +0100
-
ddfdbd29cc
type safety check
-=yb4f310
2017-11-25 08:16:57 +0100
-
1b7a2efaf4
custom game start
-=yb4f310
2017-11-24 13:04:16 +0100
-
cc23abed64
events
-=yb4f310
2017-11-24 11:28:50 +0100
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7f9b8117ed
restarted event, webpack window
-=yb4f310
2017-11-24 11:17:32 +0100