-=yb4f310
|
ee90adc22e
|
extend from API socket
|
2017-12-30 11:20:00 +01:00 |
-=yb4f310
|
ff68ee618f
|
don't register keyboard controls on top of editor controls
|
2017-12-22 13:19:00 +01:00 |
-=yb4f310
|
cc9bdae317
|
resize event to render system
|
2017-12-12 11:45:35 +01:00 |
-=yb4f310
|
c4d70e8795
|
render run loop to render system
|
2017-12-12 11:36:52 +01:00 |
-=yb4f310
|
20163c4f93
|
resize events to render system
|
2017-12-12 11:13:51 +01:00 |
-=yb4f310
|
5e6fc54181
|
start fix tetris again
|
2017-12-11 15:35:07 +01:00 |
-=yb4f310
|
2bc511a614
|
nice data for component update
|
2017-12-11 13:43:59 +01:00 |
-=yb4f310
|
7f2f35e114
|
linking system updates components
|
2017-12-11 13:39:34 +01:00 |
-=yb4f310
|
f48920d08c
|
fix bad gui system
|
2017-12-11 12:41:27 +01:00 |
-=yb4f310
|
31df363c34
|
animation system fix
|
2017-12-11 12:26:08 +01:00 |
-=yb4f310
|
3ca6ec73fd
|
gui system fixes
|
2017-12-11 11:19:41 +01:00 |
-=yb4f310
|
6e2dbf188d
|
cast and receive sockets
|
2017-12-10 19:39:02 +01:00 |
-=yb4f310
|
23e6b4101b
|
receive component
|
2017-12-10 13:47:00 +01:00 |
-=yb4f310
|
0bb9a01863
|
current state
|
2017-12-10 12:57:24 +01:00 |
-=yb4f310
|
aef4286386
|
construct from object and new
|
2017-12-05 21:19:09 +01:00 |
-=yb4f310
|
ee53a76cf0
|
cast meets gui
|
2017-12-05 17:03:24 +01:00 |
-=yb4f310
|
050a7854b2
|
socket system
|
2017-12-05 13:05:31 +01:00 |
-=yb4f310
|
0c7d1dcfd8
|
textures backward compatible, runtime name, finished cast component
|
2017-12-05 11:25:27 +01:00 |
-=yb4f310
|
6586de1757
|
component refactoring nearing completion
|
2017-12-04 21:04:24 +01:00 |
-=yb4f310
|
8068dcf3ef
|
register updates
|
2017-12-04 14:10:12 +01:00 |
-=yb4f310
|
70ebe7a5ec
|
start with linked objects
|
2017-12-04 13:23:15 +01:00 |
-=yb4f310
|
e9ac1c9c9e
|
Image namespace fix
|
2017-12-02 12:11:14 +01:00 |
-=yb4f310
|
5506d73e56
|
Controls namespace update
|
2017-12-02 12:01:18 +01:00 |
-=yb4f310
|
503ed91bed
|
rename custom code component
|
2017-12-02 11:54:04 +01:00 |
-=yb4f310
|
ececa4428a
|
sockets runtime, component construction
|
2017-12-02 11:49:27 +01:00 |
-=yb4f310
|
df490baa34
|
new float array
|
2017-11-29 22:29:21 +01:00 |
-=yb4f310
|
011ae97d3e
|
new float array
|
2017-11-29 22:26:42 +01:00 |
-=yb4f310
|
1b2af2fba8
|
keep float arrays - have to find another solution
|
2017-11-29 22:24:34 +01:00 |
-=yb4f310
|
f185e8b1ef
|
buffaratt
|
2017-11-29 22:18:03 +01:00 |
-=yb4f310
|
742614777e
|
no float32 array
|
2017-11-29 22:13:27 +01:00 |
-=yb4f310
|
73fa43a27d
|
compute normals for buffer geometries
|
2017-11-29 21:52:10 +01:00 |
-=yb4f310
|
06c21a992a
|
bad mute
|
2017-11-28 09:16:43 +01:00 |
-=yb4f310
|
d5b64ca513
|
bad event
|
2017-11-28 09:15:22 +01:00 |
-=yb4f310
|
12077d7a9a
|
audio system respect mute before play
|
2017-11-28 09:08:53 +01:00 |
-=yb4f310
|
fb4a86c016
|
unmuted and muted events
|
2017-11-28 08:21:42 +01:00 |
-=yb4f310
|
b5e55136b9
|
update instance for mesh
|
2017-11-27 00:09:10 +01:00 |
-=yb4f310
|
e4a5554c56
|
audio system pause updates
|
2017-11-25 11:15:39 +01:00 |
-=yb4f310
|
ddfdbd29cc
|
type safety check
|
2017-11-25 08:16:57 +01:00 |
-=yb4f310
|
1b7a2efaf4
|
custom game start
|
2017-11-24 13:04:16 +01:00 |
-=yb4f310
|
cc23abed64
|
events
|
2017-11-24 11:28:50 +01:00 |
-=yb4f310
|
7f9b8117ed
|
restarted event, webpack window
|
2017-11-24 11:17:32 +01:00 |
-=yb4f310
|
a6d68c5773
|
fix font loading
|
2017-11-23 08:15:58 +01:00 |
-=yb4f310
|
9ee97f187a
|
mute audio
|
2017-11-22 16:10:58 +01:00 |
-=yb4f310
|
61400ed6c2
|
pause and continue all audio
|
2017-11-21 15:35:57 +01:00 |
-=yb4f310
|
ba63aee874
|
GAME_PAUSE
|
2017-11-21 15:07:04 +01:00 |
-=yb4f310
|
2e47fce33f
|
toon material
|
2017-11-21 11:14:06 +01:00 |
-=yb4f310
|
8757909f1a
|
request fullscreen
|
2017-11-19 20:09:58 +01:00 |
-=yb4f310
|
6d137b12eb
|
fix zoom etc
|
2017-11-19 19:45:39 +01:00 |
-=yb4f310
|
2d5014abb7
|
fix zoom etc
|
2017-11-19 19:43:53 +01:00 |
-=yb4f310
|
14b25ee7b6
|
log updates
|
2017-11-19 17:31:57 +01:00 |
-=yb4f310
|
afad5a99f8
|
touch meta
|
2017-11-19 14:52:34 +01:00 |
-=yb4f310
|
2959d9a62e
|
stop all audio, package.json
|
2017-11-19 14:26:32 +01:00 |
-=yb4f310
|
2681e8d011
|
log audio
|
2017-11-19 12:33:20 +01:00 |
-=yb4f310
|
b4be255204
|
touches t
|
2017-11-18 14:22:25 +01:00 |
-=yb4f310
|
78b29c7306
|
fix movement touch
|
2017-11-18 14:18:25 +01:00 |
-=yb4f310
|
c810d60455
|
touch input updates
|
2017-11-18 14:13:43 +01:00 |
-=yb4f310
|
e1adfbb990
|
updateinstance property for light and camera
|
2017-11-17 20:25:56 +01:00 |
-=yb4f310
|
5bd229869e
|
check subscription before remove, respect audio load time
|
2017-11-16 19:34:35 +01:00 |
-=yb4f310
|
4870bc285a
|
memory cleanup
|
2017-11-16 15:10:12 +01:00 |
-=yb4f310
|
4569ad90b8
|
particle explosions
|
2017-11-16 13:54:51 +01:00 |
-=yb4f310
|
7cd8a2a3d0
|
set size
|
2017-11-16 00:17:42 +01:00 |
-=yb4f310
|
57e5f98d26
|
audio ended event
|
2017-11-15 23:54:41 +01:00 |
-=yb4f310
|
f2fa1e0be5
|
audio components
|
2017-11-15 23:42:03 +01:00 |
-=yb4f310
|
a695a2541f
|
audio system
|
2017-11-15 21:47:25 +01:00 |
-=yb4f310
|
2560a5c795
|
fix position offset for renderer
|
2017-11-15 14:25:37 +01:00 |
-=yb4f310
|
4f48b3cc36
|
particle system updates
|
2017-11-15 11:43:46 +01:00 |
-=yb4f310
|
e552963f30
|
remove particle engine slowly - todo: notify clones of being clones
|
2017-11-14 20:51:35 +01:00 |
-=yb4f310
|
0d900614df
|
Merge branch 'storage_fixing'
|
2017-11-14 12:47:50 +01:00 |
-=yb4f310
|
643e956052
|
fix component start()
|
2017-11-14 12:47:45 +01:00 |
-=yb4f310
|
627eb60a2a
|
async storage
|
2017-11-14 12:18:21 +01:00 |
-=yb4f310
|
7990601fe7
|
attempt 1
|
2017-11-14 11:46:07 +01:00 |
-=yb4f310
|
dcfeca57d7
|
fix
|
2017-11-14 11:45:37 +01:00 |
-=yb4f310
|
4f7c76ae60
|
make sure scene loaded
|
2017-11-14 09:43:59 +01:00 |
-=yb4f310
|
b16492f347
|
fog updates
|
2017-11-14 09:37:48 +01:00 |
-=yb4f310
|
5bc7bf611d
|
scale linear
|
2017-11-13 17:54:58 +01:00 |
-=yb4f310
|
840797d38b
|
opacity factor for particle system
|
2017-11-13 15:22:08 +01:00 |
-=yb4f310
|
3a2b045c2e
|
particle system updates
|
2017-11-13 15:06:59 +01:00 |
-=yb4f310
|
ed82c3d787
|
particle updates
|
2017-11-13 08:39:07 +01:00 |
-=yb4f310
|
fb8bff5277
|
gui updates for particles
|
2017-11-13 07:28:51 +01:00 |
-=yb4f310
|
ccc030a2eb
|
custom code system independent
|
2017-11-13 06:49:42 +01:00 |
-=yb4f310
|
0b9e1054be
|
animation system takes care of texture animations
|
2017-11-13 06:01:36 +01:00 |
-=yb4f310
|
04844eecee
|
texture updateInstance fixes
|
2017-11-13 05:17:21 +01:00 |
-=yb4f310
|
e44e2bd925
|
default for color from object
|
2017-11-12 11:06:38 +01:00 |
-=yb4f310
|
a0500b9bd4
|
scene save bug fix, set from camera for raycaster, lookAt for mesh
|
2017-11-11 17:44:09 +01:00 |
-=yb4f310
|
237816ad7e
|
gui color update sends property, colors and axis for grids
|
2017-11-11 11:57:07 +01:00 |
-=yb4f310
|
69ba8b16fd
|
update min / max
|
2017-11-10 19:04:26 +01:00 |
-=yb4f310
|
932741b74d
|
fix parent scene
|
2017-11-10 10:14:25 +01:00 |
-=yb4f310
|
ff2fd4651c
|
store clones option
|
2017-11-09 16:58:14 +01:00 |
-=yb4f310
|
68e1c09557
|
whitespace
|
2017-11-09 00:48:56 +01:00 |
-=yb4f310
|
b59c118ee7
|
don't store clones, deep clone objects, continue loading when components fail to load, fix entity and renderer toApiObject
|
2017-11-09 00:47:23 +01:00 |
-=yb4f310
|
b6bb9cb9a7
|
cleanup linking system
|
2017-11-08 20:22:36 +01:00 |
-=yb4f310
|
5b4e5a708a
|
keep processing particles
|
2017-11-07 08:24:32 +01:00 |
-=yb4f310
|
234337232c
|
release
|
2017-11-06 20:30:36 +01:00 |
-=yb4f310
|
208b5797aa
|
don't store particles
|
2017-11-06 14:48:00 +01:00 |
-=yb4f310
|
60491aa240
|
particles become only instances
|
2017-11-06 14:45:05 +01:00 |
-=yb4f310
|
abc78b2993
|
particle component, input and render system updates
|
2017-11-06 13:57:57 +01:00 |
-=yb4f310
|
ee72894565
|
abandon pre-create idea
|
2017-11-06 10:17:01 +01:00 |
-=yb4f310
|
87051a584d
|
rotation scale for particle engines
|
2017-11-05 15:53:23 +01:00 |
-=yb4f310
|
61d191456d
|
move all particle properties in
|
2017-11-05 10:51:46 +01:00 |
-=yb4f310
|
0d579f9f13
|
particle system, materials, position, stable
|
2017-11-05 09:36:09 +01:00 |